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Interactive Widgets

Choose the right widget family before diving into detailed exercise, game, or brain-break references.

Who this is for

Teachers deciding which interactive widget fits a lesson best.

What this page answers

  • Which widget family should I use?
  • Where is the detailed reference for each kind of widget?
  • When should I open the syntax appendix?

Prerequisites

  • a lesson open in the editor

Interactive widgets fall into three practical groups:

  • exercise widgets for assessment and targeted practice
  • game-based widgets for reinforcement through play
  • brain-break widgets for short energy resets in class

Use the widget docs by intent

When to use the syntax appendix

Open Widget Content Syntax only when you need the underlying content format, advanced troubleshooting, or precise AI prompting help.